Parrot Game Sample is project made in both Unreal and Unity. We can see how game architecture, concepts, and terms translate from one engine to the other. I want to shed light on certain aspects of this project. Interesting techniques can be learned here.
Loading Screens in Unreal Engine
Loading screens in Unreal Engine are not as straightforward as you think. Let’s look at two popular free loading screen plugins: Common Loading Screen from Lyra and Async Loading Screen.
Unreal Engine VR Multiplayer with Photon Cloud
A reference guide for setting up VR multiplayer using Photon Cloud, Voice and Chat – Multiplayer plugin for Unreal Engine by xixgames.
Unreal Engine Multiplayer with Photon Cloud
A reference guide for Photon Cloud, Voice and Chat – Multiplayer plugin by xixgames. You can use this plugin to quickly add multiplayer to simple apps.
Portal Transition Effect using Level Streaming
Portal transition effect between levels using level streaming. Inspired by Ratchet & Clank: Rift Apart. Featured in 80 Level.
Flight Simulator VR Prototype using Cesium for Unreal Engine
Currently working on a flight simulator prototype in UE4 using the Cesium plugin. I’m planning to add procedural foliage and perhaps VR support sometime in the future.
Custom Gravity Test
A quick test on custom gravity gameplay mechanics using the Custom Gravity Plugin for Unreal Engine.
