Parrot Game Sample is project made in both Unreal and Unity. We can see how game architecture, concepts, and terms translate from one engine to the other. I want to shed light on certain aspects of this project. Interesting techniques can be learned here.
Making a 2D Game Engine in C++
I made a 2D game engine for learning and personal use. I believe making a game engine, even if it’s simple 2D, let’s you appreciate the complexity that is often abstracted away.
Creating a Game Launcher using Qt C++
Here is a guide on creating a simple game launcher using Qt C++. I used Qt Creator with the integrated Qt Designer, and Qt Widgets C++ module. Qt is known for its cross-platform GUI features for desktop apps.
Loading Screens in Unreal Engine
Loading screens in Unreal Engine are not as straightforward as you think. Let’s look at two popular free loading screen plugins: Common Loading Screen from Lyra and Async Loading Screen.
Unreal Engine VR Multiplayer with Photon Cloud
A reference guide for setting up VR multiplayer using Photon Cloud, Voice and Chat – Multiplayer plugin for Unreal Engine by xixgames.
Unreal Engine Multiplayer with Photon Cloud
A reference guide for Photon Cloud, Voice and Chat – Multiplayer plugin by xixgames. You can use this plugin to quickly add multiplayer to simple apps.
Recommended Unity / Unreal Dev YouTube Channels
A list of Unity and Unreal YouTube channels that discuss intermediate-advanced topics often not covered by other more popular channels.
