I made a 2D game engine for learning and personal use. I believe making a game engine, even if it’s simple 2D, let’s you appreciate the complexity that is often abstracted away.

Creating a Game Launcher using Qt C++
Here is a guide on creating a simple game launcher using Qt C++. I used Qt Creator with the integrated Qt Designer, and Qt Widgets C++ module. Qt is known for its cross-platform GUI features for desktop apps.

Running Open Large Language Models Locally
Quickstart guide on how to run open large language models (LLMs) on your local computer. I also talk about their history and use cases,

Unreal Engine Build Automation with Jenkins
Automate Unreal Engine build process by setting up a Jenkins server. Pushing an update into your repository triggers a build sequence, packages the build, zips it, and distributes it to users of your choice.

Unreal Engine Dedicated Game Server on Amazon EC2
A short guide on how to deploy dedicated game servers on an Amazon EC2 Instance. This is a great option for quick multiplayer prototyping.

Creating a VR Multiplayer App in Unity
VR multiplayer in Unity with avatar and map selection. I used Photon for multiplayer and Final IK for full-body animation.

VR Async Loading Screen
Here’s a short guide on how to set up a simple asynchronous loading screen between levels for VR in Unreal Engine. Also uses level streaming.

Protecting Unity App Against Hackers
Here is a guide on how to protect your Unity application from hackers. It is recommended to design your app with security in mind from the very beginning.

Unreal Engine VR Multiplayer with Photon Cloud
A reference guide for setting up VR multiplayer using Photon Cloud, Voice and Chat – Multiplayer plugin for Unreal Engine by xixgames.

Video call in VR using Agora SDK
Testing video calls in virtual reality using Agora Video SDK for Unity. I’m using a desktop user (HTC Vive) and a mobile user (Google Pixel 2XL).

Unreal Engine Multiplayer with Photon Cloud
A reference guide for Photon Cloud, Voice and Chat – Multiplayer plugin by xixgames. You can use this plugin to quickly add multiplayer to simple apps.

The Gabmeister Resources
This page is a collection of links that have helped me throughout my career as a VR, AR, Unreal Engine, and Unity Developer. It covers mostly intermediate-advanced topics.

Portal Transition Effect using Level Streaming
Portal transition effect between levels using level streaming. Inspired by Ratchet & Clank: Rift Apart. Featured in 80 Level.

Recommended Unity / Unreal Dev YouTube Channels
A list of Unity and Unreal YouTube channels that discuss intermediate-advanced topics often not covered by other more popular channels.

Top Unity Assets for Developers
This is a list of top Unity assets recommended by developers.

AR Furniture App
Augmented reality furniture app built on Android. A quick study on object placement using Unity AR Foundation. Deployed on Google Pixel 2 XL.

Game Architecture – Creator Kit: Puzzle
Let’s take a look at the code architecture of Creator Kit: Puzzle. This project allows users to design physics-based puzzles and create a sequence of levels that can be unlocked and accessed during gameplay.

Cabin Crew VR Training Simulator
Vectus is a VR training platform for Airline Cabin Crew developed by our team at Veer Immersive Technologies. Deployed on HTC Vive and Oculus Quest.

HoVR – VR Endless Shooter Game
Virtual Reality endless shooter we created for SM Cyberzone. Deployed on HTC Vive. Created using Unity game engine.

Potato Frisbee VR
Jack ‘n Jill Calbee Virtual Reality Game we created for a marketing campaign. Deployed on HTC Vive. Created using Unity Game Engine.