VRAsyncLoading

VR Async Loading Screen

Here’s a short guide on how to set up a simple asynchronous loading screen between levels for VR in Unreal Engine. Also uses level streaming.

Omniscape

Creating the Metaverse with Omniscape

Our team at Transmira, Inc. is creating the Metaverse with Omniscape, a platform that blends AR, VR, and real-world locations together with monetization tools for businesses and content creators. Powered by blockchain.

resources-featured

The Gabmeister Resources

This page is a collection of links that have helped me throughout my career as a VR, AR, Unreal Engine, and Unity Developer. It covers mostly intermediate-advanced topics.

Materialize Effect – Unreal Engine

Had some time to study some shader effects. I used BoxMasking and Blueprints to control the opacity of the material based on certain parameters. The environment and the car were created by UE4Arch.com.